In a look at how gameplay can boost learning for students, whether in the classroom or virtually, Edutopia includes Kahoot! as one of the most widely-used platforms for game-based learning. The article also spotlights a study showing that Kahoot! boosted students’ motivation, engagement and achievement.
Kahoot! is featured as a top tool to support learning through play
Edutopia names Kahoot! as one of the most popular apps educators are using to implement game-based learning in their classes
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