Game-based learning platform used by more than 5 million teachers globally offers free Premium edition access to schools affected by coronavirusLearn more
Press and media
Thank you for your interest in Kahoot! We’ve put together some resources to help you find all the essential info about our company and product, navigate our brand assets and explore our latest news. If you think something is missing – drop us a note!
New kahoot creator offers a faster, easier way to create kahoots and new ways to play for increased learning outcomes in the workplaceLearn more
Kahoot! previews new game kahoot creator, Alexa skill and becomes Google premier partner at ISTE 2019Learn more
Kahoot!, the global learning platform, today announced its acquisition of Poio, the acclaimed learn-to-read app for all children.Learn more
Kahoot!, the global learning platform, today announced its acquisition of DragonBox, the award-winning game-based learning studio and maker of the popular DragonBox family of...Learn more
Kahoot!’s new offering allows publishers and other content owners to gamify and monetize their content to further engage their audiencesLearn more
The Kahoot! Ignite program will empower innovative learning apps and product teams with reach, growth, knowledge exchange opportunities, and investmentLearn more
Kahoot! EdTrends Report highlights corporate training trends in the workplace and highlights new ways to train and inspire Generation Z professionals.Learn more
Used by 97% of Fortune 500 companies, game-based learning platform Kahoot! offers enterprise plans that provide easy deployment, security and scalability for large companies.Learn more
Kahoot! app puts students in the driver’s seat, letting them create and host their own learning games to boost knowledge retention and develop 21st...Learn more
Insights based on the game-based learning platform’s reach of more than 70 million monthly active users and a survey of 1500+ educators include trends...Learn more
Kahoot! in the news
Read the press coverage mentioning Kahoot!
25 best video games to help you socialise while self-isolating
"This isn’t a traditional game: it’s a website (and apps) for playing, creating and sharing multiple-choice trivia quizzes about… well, about pretty much any topic you can think of.
Games companies play: How your company can implement gamification to motivate employees
A representative of a major social media company ran a sales conference, and used the same method that parents have been using for centuries to keep their kids active and paying attention: games.
Kahoot Offers Free Access to Premium Version of Gaming Software
"Kahoot! has begun offering free access to the ""premium"" version of the program, which allows students to learn through gaming. This move comes in response to the number of schools and colleges that are shifting to online education."
In case you missed these pages, check them out to learn more about Kahoot! history and our leadership team.
Reading feedback from our users constantly puts a smile on our faces, inspires us and drives us on our mission. See for yourself! Here’s the latest buzz on Twitter:
We regularly conduct research to better understand trends in learning and training, both in schools and corporate settings. See our EdTrends reports:
EdTrends report, December 2018
Read the latest EdTrends report by Kahoot! that pinpoints the main corporate training trends of 2018, incl. new techniques tailored to Gen Z.Download report (PDF - 96 KB)
EdTrends report, May 2018
Which tools are trending in classrooms these days and how is data-driven teaching transforming education? Find out in our new EdTrends report for educators!Download report (PDF - 181 KB)
EdTrends report, December 2017
What’s hot in corporate training? What are the key challenges that trainers faced in 2017? Find out in our Kahoot! EdTrends report!Download report (PDF - 343 KB)