About us

Hi, we are Kahoot! We are on a mission to make learning awesome and unlock the deepest potential of each and every learner by making learning fun and engaging through games.

We want to improve education all over the world and help everyone – of any age, aptitude or circumstance – unleash the magic of learning.

Driven by our mission, we’ve built a game-based platform that makes learning inclusive, fun and engaging. Instead of looking down into their textbooks or devices, learners are encouraged to look up while playing and connect with each other – we call it a ‘campfire moment’.

For us, engagement is about unlocking everyone’s potential. It means bringing that student from the back of the class to the front and letting everyone become the classroom superhero.

How it all started

So, where did the Kahoot! journey start? A few years ago, several talented entrepreneurs with fire in their belly – Johan Brand, Jamie Brooker and Morten Versvik – put their heads together to make learning awesome. In a joint project with the Norwegian University of Technology and Science, they teamed up with Professor Alf Inge Wang, and were later joined by Norwegian entrepreneur Åsmund Furuseth.

Kahoot! was launched in private beta in March 2013 at SXSWedu. In September 2013, the beta was opened to public, and it’s been quite a ride ever since!

Building a company with learning at its heart, we chose to address the classroom first, but it seems game-based learning is now a pop culture phenomenon! Today, the Kahoot! movement spans far beyond classrooms: it is played in business training sessions, at sporting and cultural events, or in any social and learning context really.

We are playful

Play is the first language we learn. It’s how we discover the world and understand our place in it. When we make learning fun, we make it engaging for everyone.

We are curious

Curiosity is part of human nature, and it lies at the heart of all great endeavors. It’s what turns learners into amazing leaders — and keeps those leaders learning.

We are inclusive

We’re team players at Kahoot! and believe that no learner, or employee, should ever be left out. Kahoot! strives to ensure that everyone has the chance to succeed.

The K!rew

We’re a vibrant, diverse, hard-working bunch who are passionate about building something truly amazing, and have a lot of fun doing so! We are an international team, fortunate to be located in some of the most exciting tech hubs in the world – Oslo (Norway), London (UK) and Austin (USA).

Kahoot! team photo 2019

 

Key facts and numbers:

2B players since launch

More than 2 billion players have played on the Kahoot! platform cumulatively since we launched it in 2013. Kahoot! had 1.1 billion participating players so far in 2019.

200+ countries

Since its launch, Kahoot! has been played in all countries in the world. That’s global learning unleashed!

60M kahoot games

…and counting! Kahoot! lets you create a game for any subject, in any topic, any language in minutes.

20M corporate players

Kahoot! is used in different settings beyond classrooms and had 20 million participating players in organizations in 2018. As of October 2018, 97% of Fortune 500 companies use Kahoot!.

97% of Fortune 500

companies are playing Kahoot! for training, presentations, onboarding, events and more….

$60M investment

Kahoot! has raised $60 million in funding from Datum AS, Creandum, Northzone, M12 (formerly Microsoft Ventures), Accelerator investments LLC (owned by Walt Disney Company) and private investors from Norway.

5M teachers

hosted a kahoot in the last 12 months

Half of US teachers and students

hosted or played a kahoot in the last 12 months.