How Kahoot! is used to make learning awesome in higher education
Make lectures interactive
Combine quiz, polls, word cloud and other question types with slides to instruct in a more engaging way remotely or in class.
Instruct remotely
Host games live via videoconferencing or send self-paced games to engage students in distance learning.
Engage hundreds
Engage hundreds of students via video conferencing or in class to make your lecture memorable.
Teach future teachers
Kahoot! is especially popular with faculties of education. Empower future educators with new ways to instruct and interact with learners.
Pre-assess knowledge
Before you start a topic or course, host a game to assess current level of knowledge, identify gaps and adjust your plan accordingly.
Review content and prepare for tests
Recap on the most important content and make test prep less stressful for your students.
Break the ice and spark discussion
Lighten up the mood and lower the threshold for asking questions even when instructing remotely.
Gauge student opinions
Use polls and word cloud questions to collect opinions and encourage reluctant students to have a say.
Facilitate student presentations
Encourage students to create kahoots together to present results coming out of their group work.
Motivate attendance and drive retention
Give students an extra incentive to attend your next lecture and complete the entire course.
Connect in student organizations
Student leader? Play Kahoot! to help members connect and develop a strong culture together.
Trusted by world's leading universities
"Engaging in a fun, interactive activity like Kahoot! is way more efficient when it comes to remembering content, compared to just listening to the lecturer.”
Bailey Betik, graduate instructor at Emory University, GA
"One of the biggest advantages of using Kahoot! is that most of my students are familiar with it from their school years. When they start at the university, the transition is seamless!"
Olga Filippova, Senior lecturer, University of Auckland