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Inclusive, student device-free experiences for classrooms

Experience the joy of Kahoot! in every class

Kahoot! adapts to your classroom’s setup, from 1:1 devices to shared tech to no devices at all. Unplugged experiences bring that same interactivity to early learners through to secondary students, without the need for screens, supporting different needs and sensory preferences along the way. Teach the way your students learn best.

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More ways to play, in every classroom

We've expanded how you can play, so every classroom can join in, with or without student devices.

1:1 devices

Every student joins on their own device with a game PIN, the classic Kahoot! way.

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Shared tech

Pairs or small teams share a device or a device cart, perfect for team play.

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No student devices

Host a kahoot from your screen only, and let students respond with movement, raising their hands, or using their voices.

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Why use Kahoot!’s Unplugged experiences?

Student device-free, screen-time conscious, and still 100% Kahoot!

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Zero tech setup

No game PINs, no student devices, no prep or delays. Simply launch an Unplugged experience and instantly start learning.

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Adapts anywhere

Built for classrooms designed to be device-free for students, while keeping all the Kahoot! energy.

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Two ways to play

A quick whole-class pulse check, or a structured team competition. Both spark instant participation, and keep motivation high.

Kahoot!’s Unplugged experiences

Two exciting ways to play,
zero student devices either way.

The classic Kahoot! experience: Unplugged

From your screen to the whole classroom

A question appears on the shared screen, instead of reaching for a device, the class calls out the answer together. On your cue, everyone reveals their answer at once with hand signals, moving around the class, with color-matched cards, etc. Then, you click the agreed answer on your teaching device, and everyone finds out at once.

Unlike classic timed Kahoot! experience, Unplugged trades the countdown for real discussion time, giving you the same energy, different pace. There’s room for real debate: students can think and talk it through, review, and land on an answer as a group. Perfect for review sessions and discussion-driven lessons.

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Team Tiles: Unplugged

An exciting turn-based team competition.

Team Tiles is a brand-new experience, perfect for group content review and team collaboration over speed.

The teacher splits the class into teams, each represented by a chosen name and character on the main screen. Then a board of numbered tiles appears, each one hiding a question for the teams to answer in turns, while the other teams watch and wait for their turn.

Each team picks a tile, discusses their answer together, then reveals it on the teacher’s cue with cards, hand signals, or whiteboards. The teacher marks it right or wrong on the main screen, points climb round after round, and it all ends with a podium reveal.

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Why do teachers love Unplugged experiences?

Made for the way your classroom runs

Not every classroom or learning moment needs a device in every hand. Kahoot!’s Unplugged experiences bring all the energy of Kahoot! straight to the classroom main screen: no phone, tablet, or laptop required for anyone else.

Just open your teacher device and go. No game PIN or student setup delay, just an interactive lesson ready the moment you are.

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More teaching time

Launch in seconds! No PINs or tech troubleshooting taking up valuable lesson time.

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Everyone participates

Students can join in at their own pace and comfort level, sharing their answers with cards, hand signals, or whiteboards, without any pressure.

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Works with kahoots you already have

No need to build new content. Simply, open any existing kahoot and run it as an Unplugged experience.

“Classic Unplugged combines the familiarity and excitement of a kahoot with the simplicity of a teacher-led presentation. It gives the whole class a fun, interactive way to participate and discuss together.”

Tarald Lium Tømte, middle school teacher, Norway
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Frequently Asked Questions

What are Kahoot's Unplugged experiences?

Unplugged experiences let you run a kahoot on a shared screen with zero student devices. Everyone plays together using discussion, hand signals, or answer cards instead of an individual device. You can play either Classic: Unplugged or Team Tiles: Unplugged.

What's the difference between Classic: Unplugged and Team Tiles: Unplugged?

Classic: Unplugged brings the traditional Kahoot! format to a shared screen, where the whole class or teams discuss and agree on an answer together. Team Tiles: Unplugged lets teams take turns picking tiles from a shared board, each revealing a question to answer collaboratively.

Do students need any devices to play?

No, to use Unplugged experiences, you only need one shared screen and the teacher’s device to run the session. Students respond together as a class or in teams, using discussion, hand signals, or answer cards instead of an individual device or game PIN.

How many students or teams can play at once?

Unplugged experiences are perfect for any class size, since students respond as a group rather than individually. For Team Tiles, teams take turns picking from the shared board, so play scales to however many teams your classroom is split into.

Can I use my existing kahoots with Unplugged experiences?

Yes. Any kahoot you’ve already created can be run as Classic: Unplugged or Team Tiles: Unplugged. Just open your existing kahoot and launch it as an unplugged session instead.

Do I need Wi-Fi or an internet connection to run an Unplugged experience?

The teacher’s device still needs an internet connection to load and run the kahoot, same as any Kahoot! session. What Unplugged removes is the need for an individual device and/or connection for every student.

Why choose an Unplugged experience over a classic Kahoot! game?

Unplugged experiences are perfect for any moment, subject, or school type. You don’t need any student devices, game PINs, or have to worry about setup delays. They trade speed for discussion time, so students think through an answer together instead of racing the clock, while keeping the same energy and shared-screen excitement of a live kahoot.