app store badge google play badge

Get the mobile app for the best Kahoot! experience!

Press

Kahoot! raises $28 million in new equity to fuel growth

Kahoot, the global learning platform company, successfully completed a private placement with U.S and Europe-based institutional investors.

Oslo, Norway (June 11, 2020) — Kahoot!, the global learning platform company, today announced that the company has raised a gross amount of $28 million in new equity through a private placement of 7.5 million new shares. The private placement also comprised 16.5 million existing shares and amounted to $90 million in total. The transaction took place through an accelerated bookbuilding process managed by ABG Sundal Collier ASA, Arctic Securities AS and Goldman Sachs International as joint bookrunners after the close of market on June 10, 2020.

The private placement attracted very strong interest from high-quality institutional investors in Norway and internationally and was multiple times over-subscribed. Both CEO Eilert Hanoa and Northzone Ventures, one of Kahoot!s largest shareholders, participated in the investment round.

The additional capital will help fuel further growth in the company and continue expansion of its game-based learning platform to all segments — whether it be organizations, educational institutions or families at home. Kahoot! also plans to invest further in research and development, product innovations, as well as expansion through value-creating strategic expansion opportunities.

Kahoot!’s game-based learning platform for schools, organizations and families makes it easy to create, share and play fun learning games in minutes. In the last 12 months, Kahoot! had more than a billion participating players in over 200 countries. More than 50% of K-12 students and teachers use Kahoot! during a school year. In addition, 87% of global top 500 universities and 97% of Fortune 500 companies use Kahoot! to make learning awesome.

Kahoot! is experiencing strong momentum and accelerated adoption as organizations seek engaging, trustworthy and user-friendly ways to build culture, educate and interact. In its latest mid-year update, Kahoot! shared that the company had 19 million active accounts and 260,000 paid subscriptions, that included teachers and professionals. Through the funds raised, Kahoot! will continue to deliver on the momentum and come closer to achieving its goal to become the leading learning platform in the world.

“We are thrilled to have secured additional capital to help fuel the next phase of Kahoot!’s growth, allowing us to further invest in product innovation, as well as consider new strategic partnerships and acquisitions to further strengthen our platform.” – Eilert Hanoa, CEO of Kahoot! Group

“2020 has been an extraordinary year for Kahoot! as we have developed and launched new key initiatives helping all our users to make learning more awesome and we continue to build one of the largest learning communities in the world,” said Eilert Hanoa, CEO, Kahoot! “We also added a record number of users and paid subscribers for our offerings in 2020 and we are thrilled to have secured additional capital to help fuel the next phase of Kahoot!’s growth, allowing us to further invest in product innovation, as well as consider new strategic partnerships and acquisitions to further strengthen our platform.”

To date, Kahoot! has raised over $110 million. More information about Kahoot! is available here.

About Kahoot!

Kahoot! is on a mission to make learning awesome! We want to empower every child, student and employee to unlock their full learning potential. Our game-based learning platform makes it easy for any individual or corporation to create, share and play learning games that drive compelling engagement. In addition, our family of apps takes math learning to a new level and empowers children to learn to read through play. Launched in 2013, Kahoot!’s vision is to build the leading learning platform in the world. Over the past 12 months, more than 218 million games have been played on the Kahoot! platform with 1.3 billion participating players in 200 countries. The company is headquartered in Norway with offices in the US, the UK, France and Finland. Let’s play!