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About us

Kahoot! is a global learning and engagement platform company, on a mission to make learning awesome by empowering everyone, children, students, and employees, to reach their full potential.

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Kahoot! in numbers

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PARTICIPANTS

14 billion

Cumulative, non-unique participants since 2013

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COMPANIES

95%+

Of Fortune 500 companies and top universities are using Kahoot! for training, presentations, events and more.

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TEACHERS

9 Million

Teachers have hosted a Kahoot! in the past 12 months

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COUNTRIES

195

Since launch, Kahoot! has been played in all countries of the world.

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Our mission and values

At Kahoot! our mission is to make learning awesome! We are all about lifelong learning and developing new skills through curiosity and play. By combining the two, in a fun and social way, we can unlock the learning potential within all of us, no matter the subject, age or ability.

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We are playful

Play is the first language we learn. It’s how we discover the world and understand our place in it. When we make learning fun, we make it engaging for everyone.

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We are curious

Curiosity is part of human nature, and it lies at the heart of all great endeavors. It’s what turns learners into amazing leaders — and keeps those leaders learning.

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We are inclusive

We’re team players at Kahoot! and believe that no learner, or employee, should ever be left out. Kahoot! strives to ensure that everyone has the chance to succeed.

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The Kahoot! Group

Includes: Clever, the global identity platform for K-12, serving millions of educators, students, and schools every day, learning applications DragonBox, Poio and Drops and workplace communication and corporate learning tools Actimo and Motimate.

Logos of Kahoot Group companies: Poio, Clever, Motimate, Drops, Actimo, DragonBox

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Our team and office locations

The Kahoot! head office is located in Oslo, Norway, while our 600+ Kahoot! colleagues (the K!rew) are located across the globe, working from offices in the United States, the United Kingdom, France, Singapore, Australia, Japan, Finland, Estonia, Denmark, Spain, and Poland.

Jobs at Kahoot! Meet our leadership team

Kahoot! Global map

Our history

Kahoot! was founded in 2012 by Morten Versvik, Johan Brand, and Jamie Brooker who, in a joint project with the Norwegian University of Science and Technology (NTNU), teamed up with Professor Alf Inge Wang, and were later joined by entrepreneur Åsmund Furuseth.

The technology is based on research conducted by Kahoot! co-founder Morten Versvik, a student of Professor Wang’s at the time, for his Master’s degree at NTNU. Launching to the general public in 2013, Kahoot! has evolved into a globally recognized brand, hosting over 14 billion participants since launch. Publicly traded on the main list of the Oslo Stock Exchange from March 2021, Kahoot! was officially delisted in 2024 following its acquisition by our current owners, Goldman Sachs Asset Management, General Atlantic, KIRKBI and the Kahoot! team.

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Our users

Kahoot! offers free and paid plans designed for use at school, at work, or at home.  Annually, over 10 million educators worldwide, from K-12 all the way to higher education, use Kahoot! to create engaging lessons, homework and assignments, reviews, and formative assessments. Kahoot! is also used by businesses with 97% of Fortune 500 companies to make corporate learning, presentations, events, and communication more engaging and impactful. On our platform, users can discover millions of engaging kahoots that bring learning to life, and get access to a comprehensive library of premium ready-made games and resources. Learning content creators and brands can also share and offer their high-quality learning content for sale, directly on the Kahoot! platforms and apps, with Kahoot! Marketplace.

Four-photo collage of Kahoot being used in a classroom, workplace, office, and healthcare setting