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Kahoot! is named a Top Performer for remote work software in the 2022 Capterra Shortlist

Showcasing the highest-rated and most popular business technology solutions among users, Capterra recognizes Kahoot! as a leader in software supporting remote work, second only to Google services.

Capterra, a leading business software review resource, has announced its 2022 Capterra Shortlist, and we are thrilled to share that Kahoot! has been named a “Top Performer” for software that can be used to enhance the remote work experience. Solutions recognized as Top Performers represent the highest scoring products in both popularity and user ratings, known to be well-established and “loved by their users.” In this year’s Shortlist, Kahoot! is surpassed in ratings and popularity only by Google products and platforms.  

Source: The 2022 Capterra Shortlist: Remote Work Software. Shortlist constitute the subjective opinions of individual end-user reviews, ratings and data applied against a documented methodology; they neither represent the views of, nor constitute an endorsement by, Capterra or its affiliates.

 

All solutions featured in the Capterra Shortlist are reviewed by real users, with more than 1.5 million validated reviews for over 50,000 products on the platform. Nearly 600 products are included in Capterra’s directory for remote work software. With more than 2,000 reviews for Kahoot!, Capterra highlights Kahoot! as a solution recommended for enhancing learning for all ages, powering corporate training and making presentations awesome. 

Kahoot! recently received similar recognition as a leading solution for business and learning technology in the G2 Spring 2022 Reports. Earlier this month, Kahoot! and Clever also ranked second only to Google products in LearnPlatform’s EdTech Top 40.

“At Kahoot!, the work we do every day is driven by our dedication to our users, so there is no higher honor for us than our users celebrating Kahoot! as a solution they love,” said Eilert Hanoa, CEO at Kahoot!. “With our users’ experience and needs firmly at the center, we’re excited to continue delivering innovative solutions that help businesses of all sizes and learners of all ages connect, engage and make learning awesome in any setting, whether in-person, hybrid or remote.”

In the last 12 months, Kahoot! has been used to power learning and engagement both onsite and virtually in hundreds of thousands of businesses globally—including 97% of Fortune 500 companies—as well as by 9 million educators and millions of families and social groups.

Explore how businesses around the world are taking employee training, company culture, engagement and more to the next level with Kahoot!.

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About Kahoot!

Kahoot! is on a mission to make learning awesome! We want to empower everyone, including children, students, and employees to unlock their full learning potential. Our learning platform makes it easy for any individual or corporation to create, share, and host learning sessions that drive compelling engagement. Launched in 2013, Kahoot!’s vision is to build the leading learning platform in the world. In the last 12 months, 300 million sessions have been hosted on the Kahoot! platform by 30+ million active accounts, with 2 billion participants (non-unique) in more than 200 countries and regions. The Kahoot! Group includes Clever, the leading US K-12 EdTech learning platform, together with the learning apps DragonBox, Poio, Drops, Actimo, Motimate, and Whiteboard.fi. The Kahoot! Group is headquartered in Oslo, Norway with offices in the US, the UK, France, Finland, Estonia, Denmark and Spain. Kahoot! is listed on the Oslo Stock Exchange under the ticker KAHOT. To learn more, visit us at kahoot.com. Let’s play!