Oslo, Norway (June 5, 2024): Kahoot!, the global learning and engagement platform company, today announced it has earned the Gold badge for “Efficacy” by the International Certification of Evidence of Impact in Education (ICEIE).
Elevating educational outcomes with evidence-based learning solutions
The ICEIE evaluates “what works” in EdTech and validates evidence-backed solutions globally, using efficacy and effectiveness criteria based on a systematic review of 64 international evaluation frameworks and extensive consultations with the industry. Earlier this year, the ICEIE awarded Kahoot! the Silver badge for Effectiveness, making Kahoot! one of the first digital learning solutions to be certified in this category. Now, Kahoot! has earned the Gold badge for Efficacy, another of the ICEIE’s Five Categories of Impact®. The category of Efficacy highlights solutions that demonstrate their educational value through empirical studies conducted in classrooms with research teams.
With the ICEIE’s rigorous criteria for evaluating evidence, this Gold certification recognizes that Kahoot! meets the ICEIE’s highest standards for demonstrating efficacy in enhancing student learning. The evaluation was based on a meta-analysis, conducted by research organization WiKIT, of independent, peer-reviewed studies showing evidence that Kahoot! significantly improves academic performance. This meta-analysis included 32 effect sizes (K=16 studies) conducted by Ciesielska et al., 2024. Arken Research, led by Dr Shelby Danks, then validated that the evidence presented in the meta-analysis meets the criteria for the Gold level in Efficacy.
According to the ICEIE’s College of Reviewers, “The findings from the meta-analysis indicate statistically significant and positive outcomes, with over 50% of the weight based on findings meeting high standards.”
The meta-analysis report concluded that across the selected studies, Kahoot! improved students’ learning by 0.72 standard deviations. This is equivalent to raising a student from the 50th to the 72nd percentile or improving their performance on a typical test by a full letter grade.
Translating student engagement into educational achievement
“For over a decade, millions of educators and learners worldwide have chosen Kahoot! to amplify engagement and spark joy in learning,” said Eilert Hanoa, CEO, Kahoot!. “This recognition from the ICEIE reaffirms that the uniquely engaging experience of Kahoot! is not only enjoyable, but also delivers a measurable positive impact on students’ learning. As educators and administrators navigate an increasingly complex EdTech landscape, this certification of efficacy further distinguishes Kahoot! as a trusted, evidence-based learning solution advancing educational outcomes for learners of all ages globally.”
This recognition follows years of independent research, including hundreds of peer-reviewed studies, exploring how Kahoot! supports learning by boosting engagement, motivation, and active participation.
“As we strive on our mission at Kahoot! to make learning awesome, we continue to create innovative learning solutions that harness the engagement of playful interactivity to deliver real educational value,” said Sean D’Arcy, VP, Kahoot! at school and home. “We are dedicated to bringing educators and learners new features, content, and offerings that are student-centered and based on powerful pedagogy. This recognition by the ICEIE illustrates that Kahoot! is a learning solution not only loved by millions of educators and learners globally, but also grounded in a strong base of evidence showing its real learning benefits.”
Discover how you can bring evidence-based learning to your classroom, school, or school district by signing up for Kahoot! EDU or Kahoot!+.
About Kahoot!
Kahoot! is on a mission to make learning awesome! We want to empower everyone, including children, students, and employees to unlock their full learning potential. Our learning platform makes it easy for any individual or corporation to create, share, and host learning sessions that drive compelling engagement. Launched in 2013, Kahoot!’s vision is to build the leading learning platform in the world. Since launch, Kahoot! has hosted hundreds of millions of learning sessions with over 10 billion participants (non-unique) in more than 200 countries and regions. The Kahoot! Group includes Clever, the leading US K-12 EdTech learning platform, together with the learning apps DragonBox, Poio, Drops, Actimo, Motimate, and Whiteboard.fi. The Kahoot! Group is headquartered in Oslo, Norway with offices in the US, the UK, France, Finland, Estonia, Denmark, Spain and Poland. To learn more, visit us at kahoot.com. Let’s play!