As educators focus on equipping their students with the future-ready skills they need, many are looking to make the learning experience more student-centered, giving students greater agency over what and how they learn and sparking engagement in new ways.
In this article on Getting Smart, Louisa Rosenheck, Director of Pedagogy at Kahoot!, shows why game-based learning can be a powerful way to introduce a student-centered approach, and offers actionable tips for educators to get started in their classrooms.