Google announces Kahoot! as an early partner for the Google Meet Live Sharing SDK — Google Developers
At Google I/O 2022, Google announced Meet Live Sharing SDK, a new functionality set to be launched later this year. Kahoot! is an early partner for this new feature, which will allow users to discover, host and join kahoots directly from a Google Meet video call.
What is Kahoot! and How Does it Work for Teachers? Tips & Tricks — Luke Edwards, Tech & Learning
Popular EdTech publication Tech & Learning gives readers an in-depth look at how Kahoot! can power engaging learning through interactivity and play, whether in the classroom or virtually.
Guía de iniciación a Kahoot!: qué es, cómo funciona y cómo crear tus primeros tests en 2022 — Sandra Arteaga, Computer Hoy (Spanish)
In this article from Computer Hoy, readers can learn more about Kahoot!’s features and offerings for learners of all ages, as well as getting started on the platform with a step-by-step guide.
Teenagers play the European Money Quiz to supercharge their financial skills — European Banking Federation
Student teams from 29 European countries, who rose to the top in national finals, today competed in the virtual European Money Quiz, an annual financial literacy initiative hosted by the European Banking Federation on Kahoot!.
5 ways to get your teachers more excited about using ed-tech — Matt Zalaznick, District Administration
For K-12 leaders who want to get teachers excited about EdTech and increase usage in the classroom, Matt Zalaznick of District Administration encourages collaboration with and among teachers, highlighting insights from teachers showcased in Kahoot! Group member Clever’s recent educator survey.
ASUS Challenge 2022: Cine a câștigat concursul de programare pentru licee — Octavian Palade, Start-Up (Romanian)
Student teams from 45 high schools in Bucharest, Romania came together to compete in the ASUS Challenge 2022, a computer science contest held on Kahoot! to encourage building programming and other tech skills.
Starting diversity efforts for gaming during college — Jason McMaster, VentureBeat
DragonBox developer Gonzalo Frasca joined key industry voices on the “Building Diversity and Equity into the Games Industry Through College” panel to share his experiences of getting started in game development.
‘Green Wonder’, los alumnos de sexto de primaria cuidan y conocen el medio ambiente — El Pueblo de Ceuta (Spanish)
Schools from Spain to Greece to Finland and beyond came together to create a special kahoot where students could test their knowledge of plant care, as the first activity in an international environmental education project.
Secundaire school VIA Tienen wint educatieve quiz van processiecomité Hakendover — HLN (Dutch)
600 students learned about the history of the Hakendover horse procession in a Kahoot! competition organized to educate youth and celebrate local cultural heritage.
Please visit Kahoot! News to stay up to date on company news and updates.