app store badge google play badge

Get the mobile app for the best Kahoot! experience!

28 Nov 2018

Back to blog

From lectures to game-based classes and 100% course pass rate

University teacher Niki Bray redesigned an Intro to Kinesiology course with Kahoot! and increased course pass rate from 57% to 100% in a matter of months! Get inspired with her success story.

When I was asked to teach the Intro to Kinesiology course last year, the historical failure rate for the course was 43% on the first try. As this high failure rate caused many students not to earn their teaching license in the Physical Education Teacher Education, I was tasked with redesigning the course. To solve this challenge, I chose to switch from traditional lecture-based approach used to date to game-based class format, to increase engagement and help students master content. I chose Kahoot! as my primary way to deliver content, and here are the improvements I’ve seen.

Redesigning the course

I made a question bank of more than 500 questions that would be used for both the midterm and final. We played live kahoots in class twice a week and I also provided homework challenge PINs for students to play outside of class. Students were allowed three attempts per quiz and would get to keep their highest score.

I built kahoots using content from the current day’s lessons together with questions from all previous quizzes. This required students to continuously study previous notes and retry past quizzes.

Students in Niki Bray's class

From 57% to 100% course pass rate

Using Kahoot! as the main way to teach transformed my class immensely as it gave immediate feedback to students and myself. This allowed me to focus only on the topics students struggled with instead of discussing concepts they had already mastered. The students loved it! Engagement went up, all students came to class excited, early and prepared and the best thing of all – the failure rate plummeted to zero.

When learners had missed a question, they made notes and highlighted the content they missed. We paused the kahoot each time more than a few students answered incorrectly to discuss the question. I encouraged students to explain why an answer was or was not correct. They were encouraged to look up the answers in their book rather than having me explain it all (sage on the stage versus guide on the side), further deepening their own understanding.

Taking an active and gamified approach to the course truly changed students’ behavior in class. They came prepared with handwritten notes, well organized and ready to ace the game! The student engagement was extremely high and learners often stated how fast class flew by. This all resulted in my students performing above average on their midterm and finals. They were well prepared by the daily quizzes as well as the homework challenges, which was evident in the overall course grades.

This all resulted in my students performing above average on their midterm and finals.

Deeper dive into student data

The impact observed from this highly engaging design was not only immediate but also astounding, as the failure rate plummeted from 43% historically to 0%, with no students dropping or withdrawing from the class. Additionally, student feedback about the class was inspiring.

I split the total course grade between different quizzes and assignments. The daily quizzes accounted for 30% of the students’ total average. 15% of final average was put on the notes students took during the class. Class assignments accounted for 25% of their average while the midterm and final exams each accounted for 15% of their final average.

Grades overview Niki Bray

Students were allowed to retake every quiz up to three times. In total, there were 509 attempts across 12 different quizzes for a total of 42.4 attempts per quiz or an average of 1.8 attempts per student. The average recorded grade per quiz was 91.5%. The average grade on the midterm exam was a 84.86 (B) and the average on the final exam was 78.14 (C+).

The recipe for awesome kahoots

First off, create lots of questions in advance, so you have them all ready to go. I never use more than 20 questions per kahoot to keep it light and keep a good overview on results if you have lots of students.

Make sure to add images and videos to the kahoots and use them for higher order thinking by having students analyze the video and make decisions. Finally, be consistent and keep a leaderboard as students are so motivated by it!

Need more inspiration? Check out Niki’s template on anatomical references, which you can duplicate and edit to fit your needs. To access the kahoot, you’ll need to upgrade to a Kahoot! for schools plan.

Screen shot of Niki Bray's kahoot template on anatomical references